Cloud Chamber has already begun work on the new game, which 2K says “will be in development for the next several years. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise,” she adds.īioShock will be at the center of their studio’s initial development push. “Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. “We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,” Gilmore says. BIOSHOCK NEWS Francis Lawrence (The Hunger Games: Catching Fire, I Am Legend, Slumberland) has joined to direct the live action film adaptation with Michael Green. Gilmore will lead what 2K Games is calling “a collective of storytellers eager to push the frontlines of interactive entertainment by making unique, entertaining and thoughtful experiences that engage the world.” Gilmore is a 22-year industry veteran with more than 40 games shipped to date. Kelley Gilmore will serve as Cloud Chamber’s Global Studio Head and be the first woman in 2K history to lead a development studio. Perhaps we'll hear more in 2022.Disclosure: We may earn a commission from links on this page We didn't hear any mention of BioShock 4 during the various digital showcases of 20. Given how tight-lipped 2K and Cloud Chamber have been so far, it could be a while before we hear more about the next BioShock. In an interview with Collider, Lawrence called BioShock "one of the best games ever created"-hopefully, that enthusiasm will translate into movie quality. Since screen adaptations of games have advanced to being kind of alright now and then, an exec at Netflix must have shrugged and said "yeah, alright" to the wild-eyed fans who've been demanding a BioShock movie since the first game's release in 2007.ĭirector Francis Lawrence, at the diving-helm of the project after having worked on the upcoming Slumberland for Netflix and other projects like the Hunger Games, has confirmed that the movie is currently being written by Michael Green, writer for Blade Runner 2049. While we wait with not-at-all-frenzied patience for BioShock 4 news, we might get something to watch along the way, at least. The phrase "yet-to-be-discovered worlds" does suggest that BioShock 4 will be headed somewhere entirely new rather than back to Rapture. "We founded Cloud Chamber to create yet-to-be-discovered worlds-and their stories within-that push the boundaries of what is possible in the video game medium," says Cloud Chamber's global studio head Kelley Gilmore. We can at least rest easy knowing that where and whenever BioShock 4's story takes place, the story itself will be an important part of the experience. Oh, and Cloud Chamber's website has a lighthouse centered pretty prominently near the top of the page, which reads like a clue to us. Given the infinite lighthouses leading to alternate worlds in Infinite's Sea of Doors, perhaps we'll end up visiting another reality entirely. We'd speculate that BioShock 4 might distance itself from Infinite a bit by exploring new characters and new locations. Rapture Pretty pop-philosophy FPS series BioShock is to return, 2K announced today, with a new game coming from a new studio. It seems unlikely that BioShock 4 will be a direct sequel to Infinite. Do we know anything about BioShock 4's story?īioShock Infinite's final DLC, Burial at Sea, wrapped up some loose ends, which makes it a bit hard to speculate on what the next game will be like. Although Cloud Chamber's existence was only announced in 2019, it sounds like the team has been quietly working on BioShock 4 for some time. The current version of BioShock 4 has been in development, Kotaku says, since 2017.įortunately, that's plenty of time for the studio to have gotten a head start on the new game. That version of BioShock 4 was cancelled sometime in 2016. Hack devices and systems, upgrade your weapons and craft new ammo variants. Apparently it was originally in development at Certain Affinity under the codename Parkside in 2015. BioShock is a shooter unlike any youve ever played, loaded with weapons and. How long has BioShock 4 been in development?Īccording to a Kotaku report, this isn't the first iteration of BioShock 4. When announcing that BioShock 4 is in the works, 2K said it can't wait to see where the new studio Cloud Chamber takes its "powerful narrative and iconic, first-person shooter gameplay" in the future.īioShock may be in new hands, which does inevitably mean some change, but it sounds like Cloud Chamber will be marching along with a focus on what made the previous games popular.
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